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2024-585-E-Arts Commission-Renay Aumiller-Distorted Dances Integrating Augmented Reality and Dance into
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2024-585-E-Arts Commission-Renay Aumiller-Distorted Dances Integrating Augmented Reality and Dance into
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Last modified
11/19/2024 2:12:37 PM
Creation date
11/19/2024 2:12:31 PM
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Contract
Date
10/3/2024
Contract Starting Date
10/3/2024
Contract Ending Date
10/8/2024
Contract Document Type
Contract
Amount
$3,000.00
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How did you hear <br />about our grant <br />program? <br />W ord of mouth <br />Did you attend or <br />watch the Artist <br />Project Grant <br />Training Session? <br />Yes <br />PROJECT/PROGRAM <br />INFORMATION <br />Tell us about your project or program <br />Grant Amount <br />Requested <br />$3,000 <br />Project Start Date <br />(no earlier than July <br />1, 2024) <br />August 27, 2024 <br />Project End Date (no <br />later than June 30, <br />2025) <br />June 1, 2025 <br />Project/Program <br />Summary <br />“Distorted Dances” sets out to reimagine contemporary dance <br />performances by exploring the potential of augmented reality (AR) <br />technology. By integrating AR elements into a live performance at the Eno <br />House Artist’s Den in Hillsborough, NC, I will create immersive and <br />interactive experiences that enrich audience engagement and foster a <br />deeper appreciation of digital dance. This project investigates innovative <br />methods to engage broader and more diverse audiences, particularly <br />newer generations of dance enthusiasts, and addresses important social <br />issues such as body image and mental health struggles prevalent on online <br />social platforms. Collaborating with Evan Carr, a game designer new to the <br />performing arts field, will enable us to leverage Unity, a cutting-edge <br />application for developing real-time 3D AR experiences on smartphones, to <br />create a custom AR application for the performances. <br />Through this AR application, audience members will have the unique <br />opportunity to influence digital images in real time. By using their <br />smartphones to view the performance through the AR application, <br />spectators will witness digital enhancements overlaid onto the physical <br />stage, such as virtual filters or visual effects. This interactive experience <br />will create a dynamic feedback loop, allowing spectators to see the impact <br />of their choices on the performance as it unfolds. AR technology will <br />enhance engagement by empowering audience members to actively shape <br />the visual elements of the performance, making the performance more <br />memorable and impactful. <br />Skills in digital content creation, interactive design, and audience <br />engagement strategies are essential for maximizing the impact of AR- <br />enhanced performances. Ongoing support and resources are necessary <br />for navigating the evolving landscape of digital artistry and ensuring the <br />success of projects like this. The development phase (August – December <br />Docusign Envelope ID: 80CB14B3-BB2C-404B-A472-77DDAAB29433
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